Whole-known-network
<p><span class="h-card" translate="no"><a href="https://fosstodon.org/@kev" class="u-url mention">@<span>kev</span></a></span> When are you going to wear your Rolex - saving it for a special occasion? 🤣</p>
<p>Buzzzzz..... I think it's the best of about 1000 photos I made trying to catch one of those guys over two days. Try that with your phone :-)</p><p><a href="https://mastodon.social/tags/darktable" class="mention hashtag" rel="tag">#<span>darktable</span></a></p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> For that I'd hope it had better game performance...but also is that basically using big picture mode anyway?</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@poleguy" class="u-url mention">@<span>poleguy</span></a></span> I would strongly suggest doing your own, perhaps simplistic, debugger instead of trying to make GDB work for you. you will be so much less miserable, and learn almost the same amount if not more</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> PCGamesN when they're told not to praise Windows in favor of Linux every 10 seconds:</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@whitequark" class="u-url mention">@<span>whitequark</span></a></span> This does not surprise me. But in my previous attempt I could not find even a basic list of steps like this. </p><p>I can disassemble/write the machine code. But I don't know how to do so "for gdb". </p><p>We do not use elf. The code is just a binary file with machine code that gets loaded into an FPGA RAM.</p><p>We have not written a compiler. Everything is written in assembly. I would aim for assembly level debug only. I wonder if this makes it easier or harder.</p><p>Tedious/thankless sounds right.</p>
<p>Some news sites really make me laugh.</p><p>"The Steam Deck is finally under threat from a Windows gaming handheld that actually works properly"</p><p>Price: over $1,000.</p><p>Well, I would hope something that's double the price of the top end Steam Deck OLED would perform better.</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span></p>
<p><span class="h-card" translate="no"><a href="https://polymaths.social/@amin" class="u-url mention">@<span>amin</span></a></span> so I pulled them via API and did some excel fu.</p><p>I'm followed by people from around 2,000 instances and 19,700 of my 26,000 followers are from Fosstodon.</p>