Whole-known-network
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> does that mean that ScummVM is working on playing AC via the tool? or Midtown Madness? WTF?</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> ah I was excited at first but it needs game data and I can't buy this game where I live.</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.vierkantor.com/@1" class="u-url mention">@<span>1</span></a></span> what about CT?</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@film_girl" class="u-url mention">@<span>film_girl</span></a></span> <a href="https://mastodon.nz/tags/TIL" class="mention hashtag" rel="tag">#<span>TIL</span></a></p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> <br />Yeah, I just had a look on wikipedia: <br />"As the game approached launch, Nintendo became concerned that the title "Star Fox" could be considered too similar to the name of the German company "StarVox". Thus like its predecessor, the game was rebranded as Lylat Wars in certain PAL territories."</p><p>But... they already renamed the SNES game Starwing, so why they didn't just call the N64 game Starwing 64 is beyond me. Anyway, looking forward to the recomp.</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@gweh" class="u-url mention">@<span>gweh</span></a></span> probably something to do with licensing</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> <br />Awww yeeee, class game. Although, not sure why we called it "Lylat Wars" in the UK.</p>
<p><span class="h-card" translate="no"><a href="https://digipres.club/@foone" class="u-url mention">@<span>foone</span></a></span> this is why i love binja and can't stand hexrays</p><p>who tf *wants* this kind of c output</p><p>(apparently if you work with it for years the typecasts get filtered in your mind. i do not wish to learn this)</p>
<p>this math:</p><p> local_8 = (int)(0x3f / (long)param_1) + 1;<br /> iVar6 = 0;<br /> do {<br /> uVar7 = (undefined2)((ulong)param_2 >> 0x10);<br /> uVar8 = (undefined2)((ulong)param_4 >> 0x10);<br /> iVar4 = (int)param_4;<br /> uVar1 = (int)*(char *)(iVar4 + iVar6) - (int)*(char *)((int)param_2 + iVar6);<br /> uVar2 = (int)uVar1 >> 0xf;<br /> local_608[iVar6] = (char)((int)((uVar1 ^ uVar2) - uVar2) / local_8) + '\x01';<br /> iVar6 = iVar6 + 1;<br /> } while (iVar6 < 0x300);</p>