Whole-known-network
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> I mean... doesn't it already run on the Deck? The infuriating thing about it is that their DRM blocks anything OTHER than the Deck</p>
<p>Folkways DLC for the excellent village builder dotAGE released - here's a little interview with the developer <a href="https://www.gamingonlinux.com/2025/03/folkways-dlc-for-the-excellent-village-builder-dotage-released-heres-a-little-interview-with-the-developer/" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://www.</span><span class="ellipsis">gamingonlinux.com/2025/03/folk</span><span class="invisible">ways-dlc-for-the-excellent-village-builder-dotage-released-heres-a-little-interview-with-the-developer/</span></a></p><p><a href="https://mastodon.social/tags/dotAGE" class="mention hashtag" rel="tag">#<span>dotAGE</span></a> <a href="https://mastodon.social/tags/IndieGame" class="mention hashtag" rel="tag">#<span>IndieGame</span></a> <a href="https://mastodon.social/tags/Linux" class="mention hashtag" rel="tag">#<span>Linux</span></a> <a href="https://mastodon.social/tags/SteamDeck" class="mention hashtag" rel="tag">#<span>SteamDeck</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="tag">#<span>Gaming</span></a></p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> I don't even wanna back up Ubisoft here (because I hate them, they've become more anti-comsumer than EA) but man, at this point Elon is ridiculously easy to make fun of. He's given us ample examples of how pathetic he is</p>
<p>On linkedin they need to debunk that idea that you should insta-hire a developer whose github contribution chart is bright green, including weekends (and no vacations). Apparently the Overton window for work/life balance is hanging out in another dimension.</p>
<p>UnderMine 2 comes to Early Access in July with co-op <a href="https://www.gamingonlinux.com/2025/03/undermine-2-comes-to-early-access-in-july-with-co-op/" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://www.</span><span class="ellipsis">gamingonlinux.com/2025/03/unde</span><span class="invisible">rmine-2-comes-to-early-access-in-july-with-co-op/</span></a></p><p><a href="https://mastodon.social/tags/UnderMine2" class="mention hashtag" rel="tag">#<span>UnderMine2</span></a> <a href="https://mastodon.social/tags/UnderMine" class="mention hashtag" rel="tag">#<span>UnderMine</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="tag">#<span>Gaming</span></a> <a href="https://mastodon.social/tags/IndieGames" class="mention hashtag" rel="tag">#<span>IndieGames</span></a> <a href="https://mastodon.social/tags/SteamDeck" class="mention hashtag" rel="tag">#<span>SteamDeck</span></a></p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> I'm still not at a point at which I'm willing to give money to Ubisoft, but these replies are killer.</p>
<p>Chaffing inspection found wear between the main upper topsail halyard and a backstay deadeye. The three sheave block will need to be relocated next time the yard is down.</p>
<p>I really like capability systems, but 'capability' is a terrible name.</p><p>In normal English, a capability is something intrinsic. If you have the capability to run a four-minute mile, it's something that you can do. You don't need some token to enable you to do it.</p><p>In a capability system, holding a capability <em>doesn't</em> grant you the ability to do the thing implicitly, it requires you to present the authorising capability when you try the action. This is one of the core advantages of capability systems over other kinds of access control. They respect the <em>principle of intentional use</em>. It's not enough that you have a capability to do a thing, you must use the correct capability when you try to do the thing. This eliminates a whole set of possible confused-deputy attacks.</p><p>Capabilities are more like inventory items in an adventure game. Just having them in the inventory doesn't let you solve a puzzle, you must use the correct inventory item on the correct object to solve the puzzle.</p><p>I can't think of a better word. 'Tool' might work (except that it's almost as bad as that time some French people named a theorem prover). Saying 'I don't have the right tool to accomplish this task' makes sense in English as a 'I need to hold this thing and use it correctly', whereas 'I don't have the capability to accomplish this task' sounds like you're talking about ambient authority.</p><p>Are there better words? Maybe something in another language?</p>
<p>Infinity Nikki devs are working on Steam Deck support for the Steam release <a href="https://www.gamingonlinux.com/2025/03/infinity-nikki-devs-are-working-on-steam-deck-support-for-the-steam-release/" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://www.</span><span class="ellipsis">gamingonlinux.com/2025/03/infi</span><span class="invisible">nity-nikki-devs-are-working-on-steam-deck-support-for-the-steam-release/</span></a></p><p><a href="https://mastodon.social/tags/InfinityNikki" class="mention hashtag" rel="tag">#<span>InfinityNikki</span></a> <a href="https://mastodon.social/tags/SteamDeck" class="mention hashtag" rel="tag">#<span>SteamDeck</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="tag">#<span>Gaming</span></a></p>