Whole-known-network
<p>The new trailer for sandbox strategy game Antimatter shows off the epic scale <a href="https://www.gamingonlinux.com/2025/01/the-new-trailer-for-sandbox-strategy-game-antimatter-shows-off-the-epic-scale/" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://www.</span><span class="ellipsis">gamingonlinux.com/2025/01/the-</span><span class="invisible">new-trailer-for-sandbox-strategy-game-antimatter-shows-off-the-epic-scale/</span></a></p><p><a href="https://mastodon.social/tags/Antimatter" class="mention hashtag" rel="tag">#<span>Antimatter</span></a> <a href="https://mastodon.social/tags/IndieGames" class="mention hashtag" rel="tag">#<span>IndieGames</span></a> <a href="https://mastodon.social/tags/PCGaming" class="mention hashtag" rel="tag">#<span>PCGaming</span></a> <a href="https://mastodon.social/tags/LinuxGaming" class="mention hashtag" rel="tag">#<span>LinuxGaming</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="tag">#<span>Gaming</span></a></p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> Platformers are actually instruments of torture</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> Online gaming isn't fun.</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@whitequark" class="u-url mention">@<span>whitequark</span></a></span> oh I would not submit a patch without following house style, I just find it aggravating to spend time manually indenting code. I wish my editor could just look at the existing sources and deduce the formatting rules to use.</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> brotato and balatro are horribly overrated</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> It doesn’t matter how innovative, responsive, polished, aesthetic, charming, or how well written the story or code are: if the predominant gameplay is sidescrolling platforming, I hate it on sight.</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> Less loot is better.</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> Secondary missions that consists in carrying bullsh*t to another place you went zillions of times without breaking it</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> Gaming is a sport, and the story in games matters as much as it matters in a pr0n movie.</p>