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<p><span class="h-card" translate="no"><a href="https://mastodon.nl/@jaroel" class="u-url mention">@<span>jaroel</span></a></span> Using all the features without knowing about any feature?</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@dabeaz" class="u-url mention">@<span>dabeaz</span></a></span> No, but the other way around works just fine for me!</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@dabeaz" class="u-url mention">@<span>dabeaz</span></a></span> </p><p>I am biased, but after giving my <a href="https://social.coop/tags/PyBay" class="mention hashtag" rel="tag">#<span>PyBay</span></a>/#PyConAU talk (<a href="https://2024.pycon.org.au/program/R9ZKZC/" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://</span><span class="ellipsis">2024.pycon.org.au/program/R9ZK</span><span class="invisible">ZC/</span></a>) this year, I do thoroughly recommend it as an approach.</p>
<p>Pondering: Do you have to know all the features to effectively use none of the features?</p>
<p>Vampire Survivors: Ode to Castlevania DLC arrives for Halloween <a href="https://www.gamingonlinux.com/2024/10/vampire-survivors-ode-to-castlevania-dlc-arrives-for-halloween/" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://www.</span><span class="ellipsis">gamingonlinux.com/2024/10/vamp</span><span class="invisible">ire-survivors-ode-to-castlevania-dlc-arrives-for-halloween/</span></a></p><p><a href="https://mastodon.social/tags/VampireSurvivors" class="mention hashtag" rel="tag">#<span>VampireSurvivors</span></a> <a href="https://mastodon.social/tags/SteamDeck" class="mention hashtag" rel="tag">#<span>SteamDeck</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="tag">#<span>Gaming</span></a></p>
<p><span class="h-card" translate="no"><a href="https://f.duriansoftware.com/@joe" class="u-url mention">@<span>joe</span></a></span> <span class="h-card" translate="no"><a href="https://mastodon.social/@unspeaker" class="u-url mention">@<span>unspeaker</span></a></span> <span class="h-card" translate="no"><a href="https://mastodon.social/@whitequark" class="u-url mention">@<span>whitequark</span></a></span> wait wait macos used a vm break *as a matter of course in the bootup sequence*? this gives me joy</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@shriramk" class="u-url mention">@<span>shriramk</span></a></span> <span class="h-card" translate="no"><a href="https://hachyderm.io/@inthehands" class="u-url mention">@<span>inthehands</span></a></span> <span class="h-card" translate="no"><a href="https://hci.social/@chrisamaphone" class="u-url mention">@<span>chrisamaphone</span></a></span> </p><p>One of yโ€™all could write an excellent prologue for said book.</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@unspeaker" class="u-url mention">@<span>unspeaker</span></a></span> <span class="h-card" translate="no"><a href="https://mastodon.social/@mcc" class="u-url mention">@<span>mcc</span></a></span> <span class="h-card" translate="no"><a href="https://mastodon.social/@whitequark" class="u-url mention">@<span>whitequark</span></a></span> for instance when Apple transitioned the Macintosh from 68K to PowerPC, the system still booted into a 68K emulator by default. but &quot;universal procedure pointers&quot; used a trap instruction to break out of the emulator, followed by a data structure describing how to marshal arguments and returns to the native PowerPC code and back <a href="https://orangejuiceliberationfront.com/universal-procedure-pointers/" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://</span><span class="ellipsis">orangejuiceliberationfront.com</span><span class="invisible">/universal-procedure-pointers/</span></a></p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@unspeaker" class="u-url mention">@<span>unspeaker</span></a></span> <span class="h-card" translate="no"><a href="https://mastodon.social/@mcc" class="u-url mention">@<span>mcc</span></a></span> <span class="h-card" translate="no"><a href="https://mastodon.social/@whitequark" class="u-url mention">@<span>whitequark</span></a></span> so WoW64 works by setting up a 32-bit code segment in the process during the 64-bit process&#39;s startup. the 32-bit system DLLs contain &quot;thunks&quot; that call into the real 64-bit system after marshalling arguments and returns across the different platform conventions.</p><p>it can do this on x86-64 CPUs because the hardware supports both the 32-bit and 64-bit instruction sets in one process. but one platform or the other could also be emulated using similar techniques</p>