Whole-known-network
<p>With both <a href="https://aus.social/tags/Eurovision" class="mention hashtag" rel="tag">#<span>Eurovision</span></a> and the Papal conclave happening in May, itโs gonna be a big month for Europeans who love overly complex, confusing and dramatic ways to select a winner that are run by international bureaucracies, include smoke for dramatic effect and feature excessively extra outfits</p>
<p>maybe it's hardcoded to pc speaker and I can't tell the difference between soundblaster and pc speaker because they're both coming out of the same laptop</p>
<p>huh. weird. when you try to backspace too far in the name entry screen, it goes "duh-nuh" at you, but that isn't connected to a LoadAndPlaySoundChunk call.</p><p>So it's using a different function for this ONE NOISE?</p>
<p>so, what's the additional pope death timestamp?</p>
<p>I thought it might just be playing from MIDISND.DAT instead (since the computer noise is very beepy, maybe it's just a synth sound?) but MIDISND.DAT starts at chunk id 218 and goes up. </p><p>WHERE IS 217?</p>
<p>Starcom: Unknown Space improves the UI and controller support ready for Steam Deck verification <a href="https://www.gamingonlinux.com/2025/04/starcom-unknown-space-improves-the-ui-and-controller-support-ready-for-steam-deck-verification/" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://www.</span><span class="ellipsis">gamingonlinux.com/2025/04/star</span><span class="invisible">com-unknown-space-improves-the-ui-and-controller-support-ready-for-steam-deck-verification/</span></a></p><p><a href="https://mastodon.social/tags/StarcomUnknownSpace" class="mention hashtag" rel="tag">#<span>StarcomUnknownSpace</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="tag">#<span>Gaming</span></a> <a href="https://mastodon.social/tags/SteamDeck" class="mention hashtag" rel="tag">#<span>SteamDeck</span></a></p>
<p>uh oh. the computer noise is triggered with:<br />LoadAndPlaySoundChunk(217)</p><p>but I look in the DIGISND.DAT file and it has chunks 200-216. </p><p>So either my DAT file parsing is wrong or it's loading sounds from elsewhere, somehow? because the sound DOES play, so it's not just an error</p>
<p><span class="h-card" translate="no"><a href="https://queer.party/@yavien" class="u-url mention">@<span>yavien</span></a></span> which shows?</p>
<p>I'm not really sure why it works that way, especially because calling LoadAndPlaySoundChunk(0) is equivalent to calling WaitUntilSoundFinishes().</p><p>So why not just do that instead?</p>