Whole-known-network
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@dabeaz" class="u-url mention">@<span>dabeaz</span></a></span> <span class="h-card" translate="no"><a href="https://hachyderm.io/@robpike" class="u-url mention">@<span>robpike</span></a></span> </p><p>I'm partial to a plague of possums running amok re-cabling the routers.</p>
<p>I want a girl with a short skirt and loooong BUTTONS!</p>
<p>maybe I'll try it with railroad tycoon sometime. that game has loadable graphics modules. if I figure out enough of how it works, I could write my own driver for VESA Railroads</p>
<p>this is not the game to do it with, but I really wanna try swapping out the drawing routines for one of these games once. go into a VESA mode where I can run at 1024x768 or something, and just make the drawing write to that buffer instead. Could I make BIGSCREEN DOS GAMES?</p>
<p>everything is going WONDERFULLY</p>
<p>that may be only the IMAGE compression algorithms, and they use a separate different compression algorithm for text.</p>
<p>back on hacking Enhanced, DOS, 1990.</p><p>My best guess is that this game has between 4-6 compression algorithms, depending on how you count them. Possibly more are hidden in the bowels of this program.</p>
<p>Oh, and it did mess up time zones. Of course it did. Timezones will remain the last bastion of human engineers.</p>
<p>Ah, the splendors and miseries of LLMs… Asked llama3 to generate an .ics file from a set of 6 appointments, vaguely formatted and copy-pasted from an email.</p><p>It worked! But:</p><p>- It forgot the end marker of the format, which I had to debug myself, using my brain.<br />- When asked to make all 6 appointments one hour long it did it for one, the second one was 45 minutes, the rest 5 minutes. Fixed manually in a text editor :-)</p><p>But yeah, it'd probably take me longer to do it manually.</p>