Whole-known-network
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> then what please? I never played it but RTS fans praise it as the best RTS, however I just have seen some gameplays & videos</p>
<p>KDE Plasma 6.3 is out now with big fractional scaling improvements, drawing tablet upgrades and more <a href="https://www.gamingonlinux.com/2025/02/kde-plasma-6-3-is-out-now-with-big-fractional-scaling-improvements-drawing-tablet-upgrades-and-more/" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://www.</span><span class="ellipsis">gamingonlinux.com/2025/02/kde-</span><span class="invisible">plasma-6-3-is-out-now-with-big-fractional-scaling-improvements-drawing-tablet-upgrades-and-more/</span></a></p><p><a href="https://mastodon.social/tags/Linux" class="mention hashtag" rel="tag">#<span>Linux</span></a> <a href="https://mastodon.social/tags/KDE" class="mention hashtag" rel="tag">#<span>KDE</span></a> <a href="https://mastodon.social/tags/Plasma" class="mention hashtag" rel="tag">#<span>Plasma</span></a> <a href="https://mastodon.social/tags/OpenSource" class="mention hashtag" rel="tag">#<span>OpenSource</span></a> <a href="https://mastodon.social/tags/KDEPlasma" class="mention hashtag" rel="tag">#<span>KDEPlasma</span></a></p>
<p>"The team also made significant progress on the specification for Quote Posts. It needs a few minor changes, but we expect to publish it for comment in February, and start implementation right away. The current plan is to publish Mastodon 4.4 with support for displaying Quote Posts, and then add authoring in Mastodon 4.5."</p><p>Finally.</p><p><a href="https://blog.joinmastodon.org/2025/02/trunk-tidbits-january-2025/" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://</span><span class="ellipsis">blog.joinmastodon.org/2025/02/</span><span class="invisible">trunk-tidbits-january-2025/</span></a></p>
<p><span class="h-card" translate="no"><a href="https://mastodon.tn/@bargo" class="u-url mention">@<span>bargo</span></a></span> it's not an RTS</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@MikkelSorensen" class="u-url mention">@<span>MikkelSorensen</span></a></span> yes?</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span></p>
<p>Monster taming roguelite Aethermancer from the devs of Monster Sanctuary gets a demo <a href="https://www.gamingonlinux.com/2025/02/monster-taming-roguelite-aethermancer-from-the-devs-of-monster-sanctuary-gets-a-demo/" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://www.</span><span class="ellipsis">gamingonlinux.com/2025/02/mons</span><span class="invisible">ter-taming-roguelite-aethermancer-from-the-devs-of-monster-sanctuary-gets-a-demo/</span></a></p><p><a href="https://mastodon.social/tags/Aethermancer" class="mention hashtag" rel="tag">#<span>Aethermancer</span></a> <a href="https://mastodon.social/tags/IndieGames" class="mention hashtag" rel="tag">#<span>IndieGames</span></a> <a href="https://mastodon.social/tags/PCGaming" class="mention hashtag" rel="tag">#<span>PCGaming</span></a> <a href="https://mastodon.social/tags/SteamDeck" class="mention hashtag" rel="tag">#<span>SteamDeck</span></a> <a href="https://mastodon.social/tags/Linux" class="mention hashtag" rel="tag">#<span>Linux</span></a></p>
<p><span class="h-card" translate="no"><a href="https://discuss.systems/@steveblackburn" class="u-url mention">@<span>steveblackburn</span></a></span> <span class="h-card" translate="no"><a href="https://mastodon.social/@wingo" class="u-url mention">@<span>wingo</span></a></span> <span class="h-card" translate="no"><a href="https://mastodon.social/@sayrer" class="u-url mention">@<span>sayrer</span></a></span> I agree that we should not confuse those two things, and your paper does a nice job of separating out all of these different aspects. My main point is that if the developers of these algorithms are thinking primarily in terms of heaps from 100gb up (I remember talking to someone once about 1TB heaps) then measuring primarily much smaller heaps will lead to a disconnect.</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@shriramk" class="u-url mention">@<span>shriramk</span></a></span> </p><p>He’s also declared that P ≠ NP, as there are exactly two complexity classes and things have to be one or the other.</p>