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<p><span class="h-card" translate="no"><a href="https://infosec.exchange/@SpaceLifeForm" class="u-url mention">@<span>SpaceLifeForm</span></a></span> i have no idea what the fuck are you talking about. chill</p>
@thendrix@social.hendrixgames.com @hj@shigusegubu.club I do not think this is the case considering the past 12 years where it has not been the case, to my belief
<p>I guess I don&#39;t really care about ssreflect for its own sake... what I really want is to understand enough to figure out how the mathcomp ppl can write their proofs without going insane. </p><p>Sadly I can&#39;t read even code that looks like [^=&gt;/14&lt;$//= or whatever</p>
I haven't played the game, but a lot of Japanese studios are doing it. Capcom even alters art books "for the West" vs other regions at this point. edit: They have keywords used across multiple studios like: > “Cultural Adaptation, Preserving Context, And Inclusive Storytelling”
@thendrix@social.hendrixgames.com @hj@shigusegubu.club I also fail to even conceive how it would be pandering to anyone, it's a Japanese game set in a very clearly fantasy world, and in no way references anything real-world related, besides the various myths and traditions, usually. The previous expansion had not-Persia/India and that seemed to be just fine.
<p><span class="h-card" translate="no"><a href="https://types.pl/@bhaktishh" class="u-url mention">@<span>bhaktishh</span></a></span> You do not know how sad and deserperate my mathcomp proof scripts are</p>
It's a world wide release, and it could be considered outreach to specific regions.
@hj@shigusegubu.club why it seems horrible to you
<p><span class="h-card" translate="no"><a href="https://mathstodon.xyz/@markusde" class="u-url mention">@<span>markusde</span></a></span> not worth it</p>