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<p>The sun is here but the winds are not.</p>
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<p>what's your favorite piece of load-bearing whitespace in C++? nested templates are the classic historical example, but i'm quite partial to this one:</p><pre><code>int main() {<br> int a = 0xE + 1; // compiles<br> int b = 0xE+1; // doesn't<br>}<br></code></pre>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention">@<span>gamingonlinux</span></a></span> <span class="h-card" translate="no"><a href="https://social.lyrenhex.com/@lyrenhex" class="u-url mention">@<span>lyrenhex</span></a></span> it isn&#39;t that rare, for example there are 2 categories for controller support, &quot;partial controller compatibility&quot; and &quot;total controller compatibility&quot; and people don&#39;t get confused there.</p>
<p><span class="h-card" translate="no"><a href="https://is.nota.live/@ottercynical" class="u-url mention">@<span>ottercynical</span></a></span> it doesnโ€™t matter what you think of the word Playable, what matters is Valveโ€™s rating and documentation.</p><p>A game with a major feature, what most people go for, being blocked is *not* playable by anyone with common sense</p>
<p><span class="h-card" translate="no"><a href="https://labyrinth.zone/users/Rairii" class="u-url mention">@<span>Rairii</span></a></span> terrifying sentence</p>
<p><span class="h-card" translate="no"><a href="https://mastodon.vierkantor.com/@1" class="u-url mention">@<span>1</span></a></span> i&#39;ve had the thought</p>
<p><span class="h-card" translate="no"><a href="https://is.nota.live/@ottercynical" class="u-url mention">@<span>ottercynical</span></a></span> No, it&#39;s not what Playable means.</p><p>Playable means it has specific mostly minor issues, but the game can still be fully playable.</p><p>An entire major part of the game being blocked is not playable.</p>
<p>War Thunder major Hornet&#39;s Sting update adds Ray Tracing for AMD and intel GPUs <a href="https://www.gamingonlinux.com/2025/03/war-thunder-major-hornets-sting-update-adds-ray-tracing-for-amd-and-intel-gpus/" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://www.</span><span class="ellipsis">gamingonlinux.com/2025/03/war-</span><span class="invisible">thunder-major-hornets-sting-update-adds-ray-tracing-for-amd-and-intel-gpus/</span></a></p><p><a href="https://mastodon.social/tags/WarThunder" class="mention hashtag" rel="tag">#<span>WarThunder</span></a> <a href="https://mastodon.social/tags/AMD" class="mention hashtag" rel="tag">#<span>AMD</span></a> <a href="https://mastodon.social/tags/Intel" class="mention hashtag" rel="tag">#<span>Intel</span></a> <a href="https://mastodon.social/tags/PCGaming" class="mention hashtag" rel="tag">#<span>PCGaming</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="tag">#<span>Gaming</span></a></p>
<p><span class="h-card" translate="no"><a href="https://mastodon.social/@AlSweigart" class="u-url mention">@<span>AlSweigart</span></a></span> Some kind of TeX-related meme-coin.</p>